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as-scalemenu is a performance-focused scaling menu for FiveM that lets players adjust their character size with full synchronization for nearby players. Configure min/max limits and visibility range, enable safeguards to prevent common visual issues (falling, dead/dying, attached), and optionally unscale locally while aiming/shooting for cleaner POV. Monetization and access control are built in: database-backed access (required for codes and timed access), redeemable code system, Discord role integration, inventory item checks, and item consumption granting timed or permanent access. Admins can manage users via an intuitive in-game admin UI and included commands. UI colors/styling are fully configurable, including an optional color picker tool. Built for stability and performance. Protected with FiveM asset escrow.
Optimized for large servers (tried and tested at 1500+ players)
Easily integratable with existing scripts and frameworks (ESX/QBCore)
Simple configuration files for easy setup + documentation
Anti-exploit measures and secure data handling
Scale changes are synchronized for nearby players with configurable visibility range.
Optional safeguards: disable scaling while falling, dead/dying, or attached to reduce visual issues.
Optional local unscale while aiming/shooting to keep first-person visuals clean.
DB access, redeemable codes, Discord roles, inventory checks, and item consumption (timed or permanent).
Intuitive in-game admin UI plus grant/revoke/refresh commands for fast management.
Customize colors and styling via config, with an optional color picker command.
Via cfx.re Portal
Lifetime support
Cfx.re protected
Available within minutes in your Cfx.re Portal account.
We promise to never charge you for an update, not even a v2.
Low resmon usage, secured events & designed for scale.
Quick and easy setup, with support available 24/7.
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